Ready Games launches game creation tools for Web3 mobile devices

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Ready Games launched tools for creating and launching web3 mobile games. They are part of the dApp Store kit, developed by Polygon Labs and now incorporating the development technology stack from Ready Games.

I caught up with Ready Games CEO David Bennahum at the 3XP Web3 gaming event last week in Pasadena, California. He told me in an interview that Web3 games that integrate blockchain wallets and NFTs currently offer a clunky user experience on mobile devices.

By relying on external wallet apps, for example, users would have to constantly turn themselves on and off to perform basic in-game actions. Properly linking Web2 games to Web3 has, until now, been a cumbersome task that often compromised a game’s usability.

With Polygon, we’re launching something called the dApp Store kit. It’s basically a turnkey solution for Web2 publishers to access Web3 on mobile devices, Bennahum said. It’s a method for mobile publishers to provide their own app store for Web3 gamers.

Ready Games makes it easy to launch Web3 games.

With this integration, Ready Games is making a Web3-specific game development toolkit available for the dApp Store Kit, a community-driven initiative to enable anyone to fully-fledged dApp Store launch, Bennahum said.

The Ready Games mobile game development toolkit provides a one-stop shop for integrating all the necessary components of Web3 on-chain support. This includes integrated wallets, on-chain user profiles, on-chain interaction, and a full dApp Store frontend stack to facilitate the launch of successful Web3 games.

Ready Games caters primarily to the large niche of free-to-play games and communities. In addition to the development toolkit implementation, Ready Games will also launch its own dApp Store based on the dApp Store Kit.

It’s creating this method for a game publisher to run its own standalone Web3 mobile app store on Android, Bennahum said.

(Apple doesn’t currently allow alternative stores on its iPhones).

Ready games Christina Macedo and David Bennahum.

Initial studios in Ready Games’ dApp Store include CIMU games, IDC Games, Minijuegos, Aeria Games Canada, and ToroFun, Ready Games COO Christina Macedo said in an interview with GamesBeat. Collectively, these companies have more than 2,500 games with 80 million cumulative monthly active users (MAUs).

These large Web2 native publishers are expected to migrate their existing blockbuster titles to Web3 using Ready Games’ techstack and dApp Store Kit, all deployed on the Polygon protocols as their preferred blockchain scaling solution.

Decentralized dApp Stores are one of the key pathways for mainstream adoption of Web3 gaming. Centralized app stores have now turned into monopoly gatekeepers in their own right, often engaging in censorship and taking a big chunk of any in-game transaction, Bennahum said.

The dApp Store Kit is designed to break the monopoly and help Web2 games find better monetization and engagement with Web3.

Gaming is a key focus area for the Web3 ecosystem, and dApp stores are an innovative way to improve user experience and engagement, said Ravikant Agrawal, director of growth at Polygon Labs, in a statement. By leveraging decentralized application stores, gamers can enjoy a seamless and secure experience while also contributing to the growth of the Web3 community.

The beta version of Ready Games Web3 Mobile Game Development Kit. The dAppStore beta kit and alpha are expected to debut in mid-June.

Integrating the Ready Games SDK into the dApp Store Kit is a critical step in making Web3 games accessible to billions of mobile gamers around the world, Macedo said. By prioritizing a player-centric approach, we are not only bridging the gap between Web2 and Web3, but we are also shaping the future of gaming by fostering innovation, engagement and rewarding experiences.

Leveraging the power of Ready’s cutting-edge Web3 gaming technology in combination with the robust dApp Store kit, we are poised to reshape the mobile gaming landscape, Bennahum said. This integration paves the way for a new era of immersive, decentralized gaming experiences that will drive mass adoption of Web3 technology.

The dApp Store Kit is an open source, community-powered technology stack incubated by Polygon Labs and currently led and maintained by Meroku, a decentralized app store protocol, and other community members, offering developers a decentralized framework to successfully deploy compatible with EVM dApp stores and the ability to set up your own rules for monetization, branding, distribution, curation and governance. The mission is to effectively scale Web3 by offering new and existing users a simple and secure way to browse and discover new dApps across desktop and mobile devices.

Ready Games has a user base of over two million Monthly Active Wallets (MAW). Ready Games has raised $11 million over the years from investors such as Comcast Ventures. And Ready Games has 13 people.

He embarked on his blockchain gaming strategy in the spring of 2021.

Maintain platform compliance

Bennahum noted that his company’s solution allows both Google and Apple to receive their 30% cut for in-app purchases. To purchase NFTs in games supported by Ready Games, players will make payments to purchase in-game currency through Apple or Google. Then they use those coins to buy the NFTs. This ensures that Apple or Google gets paid.

The transaction must also take place within the game, not on a website away from the game.

This means that Web2/Web3 game companies can comply with the app store rules. Ready Games is also different from other companies when it comes to portfolio integration, Macedo said. In this case, the wallet for transactions is within the game. That’s one of the reasons Polygon partnered with Ready Games, Bennahum said.

For example, a player might want to create a new NFT rifle within a deer hunting game. But if the player doesn’t have a wallet for transactions, he will have to create a wallet. The user will need to type a long passphrase to access a non-custodial wallet. When they complete the wallet creation, they confirm the transaction, which takes place on the blockchain.

This is the very similar method where you take a regular player and bring them into Web3, Bennahum said. And so there you are. The player now has the wallet and can buy that NFT rifle.

Upon such a sale, Apple immediately gets its share of the proceeds. If someone resells an in-game item to another player, the transaction must take place in-game. If so, the interested parties get a share of the resale. If the items are sold outside the game, there is a greater risk that the platform owners will tighten up. At least that’s what needs to happen for now.

We all understand that gamers are ready for Web3, Bennahum said. In-game transactions make them feel secure and just want to play, have fun and not have to deal with anything else. They don’t want to think about building a portfolio outside of gaming or sharing too much public information to essentially just play the game.

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